Principles That Makes a Good Software Design

Principles That Makes a Good Software Design

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If you are a software developer, you know that software design will always be an essential phase during the development cycle. So, when you think on how you can structure code even before you can write becomes a critical task. As time goes, the updates and changes will inevitably rise. However, if you have a good software design plan, it will make allowances to new integrations, algorithm changes, and some added features.

The best thing you need is to ensure you plan so that you can save yourself from a headache, maintenance cost, original software extension, upkeep and valuable time. When getting help at Software development company Intetics Inc, it becomes a problem-solving the exercise. It will require you to break the task down to form various parts. Moreover, you will also need to decide on the way you will address all the parts so that you come up with the desired functionality.

Here are some of the principles making a good software design:

  • Simplicity

When developing software, you aim at simplicity. Each of the module, class, and method in your code needs only to have a single role. So, in every new task, you should give its module that is easy to use or modify independently.

If you make your software simple, you will have minimized regressions making codes much easier to use. However, it becomes vital to embrace simplicity and therefore avoid adding complexity especially a place where simple solution works. Sometimes, it becomes tempting for you to think that you have a brilliant solution. Besides, the best thing is for you to choose a simpler solution for you to accomplish your task.

  • Changing Requirements

Today, there is a high demand for software and therefore, numerous changes in the requirements. It’s therefore important for you to have a good software design. In some cases, a client will need new features, change tools or libraries so that he can accomplish a certain task.

Ultimately, as time goes, all the software becomes legacy and will need updates to help you keep up with your business requirements. The challenges that you might face when designing software from the start is that the future needs may not be clear. Having a good software design will anticipate your future needs. It will, therefore, implement better practices from the start unlike you start hacking solution any time there comes to a new problem.

  • Flowcharts

All software will fall into three categories: semi-automated, completely automated and user-centered.

For user-centered software, it includes an interface where the users interact with the software so that it can produce the desired results. In some cases, you might need to consider user experience when creating the user-centered software.

On the other hand, creating completely automated software will not need a user or interface. The interaction will be between software to software. In such a case, you will not need to have a storyboard, but it might be essential to map its components organized in a flow chart.

For semi-automated, you have to consider both interaction and user’s with the processes taking place autonomously.

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